SHOWING FINAL SOLUTIONS
showing/explaining the whole process
obtaining a patent is often necessary
more .....
For more
information
click
here
DEVELOPING/REFINING IDEAS . . . . .         . . . . . and CONSIDERING ERGONOMICS
What is ERGONOMICS?
Click
here

For more
click
here
. . . . . the process continues
DESIGN BRIEF
This is a clear statement of the problem which the designer has to solve. It is
up to the designer to solve the problem, so the brief will not give an answer,
only information.  
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DEFINE THE PROBLEM
Once you have the design brief, you must decide how to tackle the problem.
This step begins by asking yourself: what is needed? and what are the criteria
and goals?
Find out more about the problem by . . . . .

RESEARCHING/GATHERING DATA
Your first ideas will need some further work. You will need to collect more
information.
This could be from -
Books, Magazines, The Library, Museum, Computers, Parents, Teachers, A
Survey, Friends, Shops
Keep a record of everything you find out because you will need it later.
Don't forget to reference all information you obtain.
BRAINSTORMING/GENERATING CREATIVE IDEAS
You can now start your own design work using the information you have found.
Combine your ideas with information obtained from your research to suggest
several possible design solutions. Sketch several possibilities on paper.

You need to write (annotations) and draw you ideas down so that you have a
record of your work to refer to at all times. Putting your ideas on paper helps
to make them clearer.
It is easier to discuss your work with someone else if you have something to
look at.

It is likely that your first ideas may not be your best. You will need to spend
time on them and possibly mix more than one idea together before you pick
your best solution.
THINK CAREFULLY NOW TO SAVE TIME LATER.
EVALUATING/TESTING
Most products need to be tested to see if they solve the problem set in the
design brief.
Has the design actually solved the problem set?
Think about this yourself - ask other people for their opinions - it may be
necessary to make some alterations to your design.
Very few designs are perfect.

There is always room for improvement
!!!!!!!!!!!!!!!
Click this button
for information
about the
AUSTRALIAN
DESIGN
AWARDS
MAKING A PROTOTYPE/MODEL ?
In industry, a model is usually built first and the
final product is developed from it. In most
classrooms, however, the model is the final product.
For information click
here
Click 'Enter', click 'Capabilities', click 'Foam Models'
here
Click 'Product'
here
"Our philosophy is to go 3D as much as possible
and as soon as possible"
WHY?
For more
information click
here
While at this
website, look at
this, this and this

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NEW PAGES

INDEX

INDUSTRIAL/PRODUCT DESIGN
DESIGNING A PRODUCT

If a picture is worth a thousand words, the following images
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